Skip to main content

CIT371 TMA3

1 Procedural animation is generally hard to ---
*control
*change
*modify
*use

2 Pseudo-color frame buffer ----
*allows representation of images
*allows representation of color images
*does not allow representation of color images
*allows representation of different images

3 Quadratic polynomials have N =
*4
*3
*2
*1

4 Ray tracing is ---
*a rendering technique that is a simulation of geometric objects
*a rendering technique that is a simulation of geometric optics
*a rendering technique that is a simulation of optics
*a rendering technique that is a geometric optics

5 Rendering is
*the conversion of a scene into a pixel
*the conversion of an image into an scene
*the diversion of a scene into an image
*the conversion of a scene into an image

6 Spectroradiometer measures
*energy
*energy distribution
*the spectral distribution
*the spectral energy distribution

7 The additive colour model used for computer graphics is represented by
*RGB color cube
*RGB color
*RGB color code
*RGB color shade

8 The advantages of the tree-color buffer complements the disadvantages of the
*pseudo-scheme
*pseudo-buffer
*pseudo-system
*pseudo-way

9 The creation, storage and manipulation of models and images is
*computer graphics
*computer games
*computers generally
*computer applications

10 The key idea of Bresenham’s algorithm is ---
*to reduce drawing to the decision problem of choosing between N and NE for the next pixel
*to reduce line drawing to the decision problem of choosing N for the next pixel
*to increase line drawing to the decision problem of choosing between N and NE for the next pixel
*to reduce line drawing to the decision problem of choosing between N and NE for the next pixel

11 The layer of vertical grid wires used to address individual pixels is
*level crystal layer
*liquid crown layer
*liquid crystal level
*liquid crystal layer

12 The most fundamental graphics primitive you can draw other than a line is ---
*a point
*x-axis
*y-axis
*z-axis

13 To partition 2-D space, we use
*quad trees
*octrees
*bsp trees
*bvh trees

14 To prevent performing an operation exhaustively on all objects, we use
*BV
*BVH
*BHV
*HBV

15 Using --- is the best solution of maintaining consistent line intensity
*aliasing
*glueing
*anti-aliasing
*line adequacy

16 Vector addition is the ---
*sum the data at corresponding positions
*sum of the elements at the positions
*sum of the elements
*sum of the elements at corresponding positions

17 Viewing transform ---
*performs the same operation as mounting a camera
*performs the same operation as mounting a camera on a tripod to view a scene
*performs the same operation as mounting a camera on a tripod to view a person
*mounting a camera on a tripod to view a scene

18 We have --- essential strategies we do use to build BV trees
*2
*3
*4
*5

19 What are BSP trees?
*a decentralization of k-d trees
*a generalization of trees
*a naturalization of k-d trees
*a generalization of k-d trees

20 What are the three essential strategies to build BV trees?
*bottom-up top-down and insertion
*bottom-up top-down and division
*middle-up top-down and insertion
*bottom-up top-down and dissecting



CURRENT CIT371

Comments

Popular posts from this blog

ICT Abbreviations And Their Meanings

We bet you dont know the full meaning of these acronyms. Read on? 1.) GOOGLE – Global Organization Of Oriented Group Language Of Earth. 2.) YAHOO – Yet Another Hierarchical Officious Oracle. 3.) WINDOW – Wide Interactive Network Development for Office work Solution. 4.) COMPUTER – Common Oriented Machine Particularly United and used under Technical and Educational Research. 5.) VIRUS – Vital Information Resources Under Siege. 6.) UMTS – Universal Mobile Telecommunications System 7.) AMOLED – Active-matrix organic light-emitting diode. 8.) OLED – Organic light-emitting diode. 9.) IMEI – International Mobile Equipment Identity. 10.) ESN – Electronic Serial Number. 11.) UPS – Uninterruptible power supply. 12. HDMI – High-Definition Multimedia Interface. 13.) VPN – Virtual private network. 14.) APN – Access Point Name. 15.) SIM – Subscriber Identity Module. 16.) LED – Light emitting diode. 17.) DLNA – Digital Living Network Alliance. 18.) RAM – Random access memory. 19.) ROM – Read only